What do you think about the time penalty when you die in the game?
Jay Wilson said in an old interview:
“Jay Wilson: We have not actually decided on the final death mechanic. I can guarantee that you will not lose experience. We are not urging to big penaltys for death. But we want enough of a penalty to be there, so that death has meaning! Like to lose a little bit time, some kind of decrement… We do not currently have a durability, but some kind of … a gold cost is actually not so bad. And having the player to waste some time, that is certainly an element. Generally we kind of rely on the effect that players do not want to die. You know, you just do not want to. So there is no real reason to add a further “ding” to them for something happening that was already unfavorable to them. But we have not got our final mechanics on that, yet.”
I agree with Wilson, death must mean something in Diablo3, not sure if Gold penalty will actually do the trick because if we look at D2 gold did not mean anything. Of course if they manage to revive the economy in D3 maybe gold loss will make the player fear death.
About the Time Penalty, i agree, i don’t mind to have my character out for a small amount of time, this will make me more careful in the future. Death must be avoided at any cost in the game. This way people will think before attacking. I see that more and more fans do not agree with the D3 time penalty, they want to jump back in and take revenge. I am sure that Blizzard will make a “smart death system” and A penalty is required.
People, do not fear the change, it is necesary, this is why it is called Diablo3 and not another sequel of DII