22
Oct

More words about Diablo 3

Diablo 3 is a true Diablo game, it remains on the true path and the fans simply love it. The gameplay trailers amazed us all. The character will have a bigger impact on the story and each D3 character will generate a new experience for the player.
Cooperative play is an important factor in this game and Blizzard has made this extra clear with the extra team bonuses and the Per Player experience drop. You don’t need to worry anymore about other players stealing your hard earned gear/gold/experience , each player will be able to take his share only

The player will be able to equip 12 items: weapon, shield, helm, medallion, chest, sash, two rings, boots, pants, shoulders, and gloves.

This will be a great game !
Blizzard will release DiabloIII for PC and Mac systems at the same time

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15
Oct

No Attribute Points in Diablo3

The Attributes will be automatically assigned after each level up. As we know from D1 and D2, we could spend attribute points on Mana, Health and so on, it was a great way to create a godlike character but the greatest way to destroy your character. A few points spent on the wrong attribute and in the long run you were doomed.

Anyway Blizzard wanted to fix this in Diablo3, so in a WoW like manner the attributes will be automatically assigned to the character each time you level up.

This is a great way to approach a game, we will remain focused on gathering gear and the actual level up without the fear of consequences from spending attribute points. This system will make the game easier for new players to experience Diablo III.

Another great thing in D3 is that armor and weapons do NOT have attribute requirements like the other Diablo games, so you will be able to wear anything as long as it is not class specific to other characters.

I sincerely like the new automatic attribute point distribution, but i have to say this again. Blizzard must make Diablo 3 balanced and never-ending

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11
Oct

Diablo III – 4 players per game ?

What do you think about the concept of 4 players in a Diablo 3 Game ?
I personally like it, it would make the players more united. When creating a game you can get the game full in no time, a 4 player crowd is easier to create than 8.
Also there will be more loot and items for everyone and the greatest thing : More monsters per player.

But why would Blizzard do this, the drop from 8 players per game to 4 is a bit drastic.. i suspect they did it because of the graphics. You saw the gameplay videos and trailers, there will be a lot of magic and eye candy (even for the Barbarian) so 8 players using skills in the same area would create huge lag.. I personally prefer a smaller number of players to quality of gameplay, i don’t want my battles to lag because of an 8 player game

On the down side if you have 5 friends for example one of them would have to sit out or play in a different DIII game.

Some say that we should have the ability to choose from a 4 player or 8 player D3 game, i agree but i’m ok with number 4. I don’t mind i just want to play Diablo 3

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08
Oct

Next Diablo3 Class will be relealed at BlizzCon

BlizzCon is almost here, Friday and Saturday will be on fire. We are all waiting for the new DIII character Class and other great news from Blizzard.

I wonder if we will see some new areas in the game, maybe a new battle video and why not a glimpse of Diablo 3 Act2. I know i know we are all hoping for a miracle.. but we are hungry for diablo stuff.

Anyway, back to BlizzCon, i am very excited. Diacriticals dot com will bring you all hot news straight from “Blizzard’s mouth”

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06
Oct

Option to Download Diablo3 ?

It would be nice for Blizzard to introduce the option to download Diablo III
A system where you pay for the game and you can instantly have it via download link. I know that the game will be huge (Remember how big D2 was) but the diablo fans have patience.

I personally don’t like to buy games like this, if i’m going to pay for DiabloIII i want the sweet box that comes with it. Maybe a Battle Chest so i can be the proud owner of the entire series.

Indeed the option to Download Diablo 3 sounds ok, but how many fans would use it ?

I don’t care if Blizzard sets this up, i will buy the original game in the original box.

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29
Sep

Checkpoint System in Diablo3

I was curious about death in Diablo3. As we know this is a fast paced hack and slash game, you WILL die once in a while (more often than you think)
Blizzard will make the monsters harder than Diablo II because they reduced the numbers a bit. So, we all know that in D2 when you die you respawn in town and have to travel back to your body to collect your weapons and armor.

Ok, what about Diablo3 ?
Here is what Bashiok had to say about the death system:

Before I get in to what we are doing let me go over some things we want to avoid with a death mechanic.

We want to separate being in town and being out on a quest/adventure/dungeon as much as possible. Leaving the safety of a town should not be a decision you take lightly. We don’t want to remove the sense of suspense and danger by making town something you’re always going back to pretty much whenever you like. The intent is to create a greater separation from being in town, and not, and to make your time away from town a lot more tense.

On that same note we also don’t want to remove the player from the action. Throwing them back to town for every death really breaks up the action, and not in a fun, interesting, or necessary way.

So, with these things in mind we’ve found that a check point system works really well. Throughout your adventures, and generally at the ends of each “floor” of a dungeon your character is saved to a checkpoint. When you die you’re dropped back at the last checkpoint with a small amount of health, and the rest regenerates slowly. It’s obviously a very forgiving system as it is. It’s just too early to put a ton of thought in to what penalties there should be, if any, added on top of it.
Regardless, potential penalties aside, this is the death mechanic we’re currently using and it’s working really well so far.

I totally agree with him, DEATH must mean something in Diablo III. Also the city must play an important role in the game. I agree with the checkpoint system, it will enhance the game in more ways than i can imagine. Blizzard should introduce a BIG penalty in death so that we don’t atack everything on the map. As they said before Diablo 3 will be more tactical than D2, no more brainless clicking to finish the game.

I love that they want to insert the sense of fear outside the city/town, this was ignored in Diablo2, there were only a few places in the entire game where you were actually scared.

Bring on the checkpoint system and let’s start slaughtering!

Diablo 3 is starting to shape up real nice from what i can tell.

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