About Diablo 3 boss farming
Did you notice that there are fans (huge number) that don’t actually know the D2 game ? I mean they know the major places/bosses and all the quests, but they don’t actually know the whole game …
There are players that don’t know 90% of Diablo2 because they warp through the game do the quests and kill the bosses. Once they reach a boss or a good farming area they run through that hundred of times. After you finish the game in Normal more the boss farming starts. From running Meph and Andy for example and the Ball minions for exp the game is put on hold.
People farm like crazy for Magic Items and Experience. Everyone needs better gear and more power.
In Diablo 3 things should change a bit, i suggest:
- Create more “good farming areas”
- Spread them through the game so the player has to actually play it.
- Make the Bosses harder to reach
- Create mini-bosses in each cavern so the player has a reason to run it
- Make D3 harder to warp through in 1-2-3 days
Don’t get me wrong i like to farm bosses like any other diablo fan but i would like to see more of the game, not just the same area a thousand times.
Diablo 3 is beautiful and Blizzard must make the players see it all, not just the important parts and areas
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Do you remember the D2 charms ? Sure you do, and do you remember your inventory getting full because of them? Indeed, this is a hot topic today regarding Diablo 3.